GWAD

Games With Another Dimension

It's time to expand your horizons. Now you can break the limits of the space you live. Enter an extra dimension with Games with Another Dimension. This colection of games can open your mind to a world with more than three dimensions. While enjoying these games ponder what it would be like to live in a world with more than three dimensions.
In four dimensions you can move in eight directions, up, down, left, right, north, south, east and west. The basic view of four dimesnions consist of several planes where movement up, down left and right occur within a plane. You can then view a column of these planes as being stacked north to south making a cube. These columns can then be envisioned as being stacked in yet another dimension east to west. Alternatively the rows of local planes can be viewed as stacked east to west then these sets being stacked north to south.

Tic-Tac-Toe


The object is to capture a row in any direction. Rows run along each direction and along each diagonal. Up to two cells are marked with the color of the current player, the highlighted cell and the current cell. The mouse or keyboard can be used to move to a cell. When a cell is entered all cells that are in a row passing through the highlighted cell are highlighted with a color. A cell is taken with a left mouse click, < space >, < enter > or < return >.
When Click to Highlight is enabled, the first mouse click or keyboard activation highlights the cells in rows passing through the selected cell, then a second click in the same cell captures that cell.
For FiveWay Tic-Tac-Toe the central cell is wild. It counts as being occupied by both players. Once a row is captured highlighting is turned off and the cells in a winning row flash colors for the winning player.
The best way to start is to use the arrow and shift arrow keys to move around and see if you can see the highlighted rows. There are a total of 40 different directions to capture a row. The center cell in FiveWay Tic-Tac-Toe will highlight rows in all 40 directions.

Mazes


A maze cell has walls or openings in each direction. Openings are allways marked as white. In the up,down,left, right plane the maze walls are black and appear as a normal two-dimensional maze. Triangles within each cell mark walls or opennings in the north, south, east, or west directions. Your current position is marked by a spinning globe. The goal in the maze game is to capture all of the treasures. The treasures are marked by closed treasure chest.

Moving around in four dimensions using the keyboard

Several groups of keys can be used to move around in the eight directions. The arrow keys can be used where adding the shift key moves planes in the arrow direction Other editing navigation keys can also be used also the number pad can be used for navigation ( num lock should be on ). In the clockwise directionthe movement directions are: up,right,down and left can be promoted to north,east,south and west respectively by adding the shift key. Another movement control follows the vi convention where adding the shift modifier move planes as follows and for two hand control four keys on the left move by planes There are also tool bar buttons to move in each direction. If movement in a direction is not allowed the toolbar buttons are disabled. To activate a cell that you are occupying use any of a space, return or enter.

Future versions will include additional games and a new main frame. It is a goal to make GWAD 4D games a KDE4 game

Special thank to
SourceForge.net Logo