GWAD
Games With Another Dimension
It's time to expand your horizons. Now you can break the limits of the space you live. Enter an extra dimension with Games with Another Dimension. This colection of games can open your mind to a world with more than three dimensions. While enjoying these games ponder what it would be like to live in a world with more than three dimensions.
In four dimensions you can move in eight directions, up, down, left, right, north, south,
east and west. The basic view of four dimesnions consist of several planes where movement
up, down left and right occur within a plane. You can then view a column of these planes as
being stacked north to south making a cube. These columns can then be envisioned as being
stacked in yet another dimension east to west. Alternatively the rows of local planes can
be viewed as stacked east to west then these sets being stacked north to south.
Tic-Tac-Toe
The object is to capture a row in any direction. Rows run along each direction and along
each diagonal. Up to two cells are marked with
the color of the current player, the highlighted cell and the current cell.
The mouse or keyboard can be used to move to a cell.
When a cell is entered all cells that are in a row passing through the highlighted
cell are highlighted with a color. A cell is taken with a left mouse click, < space
>, < enter > or < return >.
When Click to Highlight is enabled, the first mouse click or keyboard activation
highlights the cells in rows passing through the selected cell, then a second click
in the same cell captures that cell.
For FiveWay Tic-Tac-Toe the central cell is wild. It counts as being occupied by
both players. Once a row is
captured highlighting is turned off and the cells in a winning row flash colors
for the winning player.
The best way to start is to use the arrow and shift arrow keys to move around and
see if you can see the highlighted rows. There are a total of 40 different
directions to capture a row. The center cell in FiveWay Tic-Tac-Toe
will highlight rows in all 40 directions.
Mazes
A maze cell has walls or openings in each direction. Openings are allways marked
as white. In the up,down,left, right plane the maze walls are black and appear
as a normal two-dimensional maze. Triangles within each cell mark walls or opennings
in the north, south, east, or west directions. Your current position is marked
by a spinning globe. The goal in the maze game is to capture all of the treasures.
The treasures are marked by closed treasure chest.
Moving around in four dimensions using the keyboard
Several groups of keys can be used to move around in the eight directions. The arrow keys can be used where
- left arrow moves one cell to the left
- right arrow moves one space to the right
- up arrow moves one space up
- down arrow moves one space down
adding the shift key moves planes in the arrow direction
- shift left moves one plane east
- shift right moves one plane west
- shift up moves one plane north
- shift down moves one plane south
Other editing navigation keys can also be used
- page up moves one plane north
- page down moves one plane south
- home moves one plane west
- end moves one plane east
also the number pad can be used for navigation ( num lock should be on ). In the clockwise directionthe movement directions are:
- 8 is up
- 9 is north
- 6 is right
- 3 is east
- 2 is down
- 1 is south
- 4 is left
- 7 is west
up,right,down and left can be promoted to north,east,south and west respectively by adding the shift key.
Another movement control follows the vi convention where
- h is right
- j is down
- k is up
- l is right
adding the shift modifier move planes as follows
- H is west
- J is south
- K is north
- L is east
and for two hand control four keys on the left move by planes
- a is west
- s is north
- d is south
- f is east
There are also tool bar buttons to move in each direction.
If movement in a direction is not allowed the toolbar buttons are disabled.
To activate a cell that you are occupying use any of a space, return or enter.
Future versions will include additional games and a new main frame. It is a goal to make
GWAD 4D games a KDE4 game
Special thank to